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Logs

V : 0.0.5.0

- Update of the Unity work environment to enhance and improve geolocation and game features;
- Changed the graphical shader for grass to 3d;

- Optimized the fps of the game caused by the new 3d grass graphic shader;

- Revolutionized the capture system and the game structure, now there will be no more cubes that require you to draw a symbol on the screen, but there will be cards to use for capture;

- The new capture structure is designed for the new game structure in co-op and pvp raids, using a deck of 15 cards obtained by capturing Spirits;

- The new battles will use a deck of 15 cards, each card will summon the Spirit depicted, which will have summoning, attack and defense value, the playing field will be a 3x5 chessboard on which you can move as you please (up or down, the forward only at the end of the turn) your Spirits, the aim will be to make your own Spirits attack the rival to make him decrease his HP (10 by default);

- The raids can be tackled together with another player, both will be able to use their deck of cards to knock down enemy troops and defeat the Boss who summons them;

- By capturing the same spirit several times, it will be possible to make it ascend, increasing its values;

- Bug Fix; 

     3d grass bug overhanging the water;

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